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GnomingSystem

A circular radar HUD for Burglin' Gnomes.

Client-only Config

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Downloads
17
Version
1.0.2
Updated
Author
OdinPlus
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Runs on
Client-only

Description

Gnome Radar Gnome Radar

A radar HUD for Burglin' Gnomes.
See your whole crew at a glance so no gnome gets left behind.


Features

  • Live teammate tracking — every other gnome shown as a blip, positioned relative to you, powered by the game's own networking (works for host and clients alike)
  • Polished radar chrome — anti-aliased backdrop, glowing ring, animated sweep, range rings, a compass with a North marker, and a facing chevron for you
  • Decorative frame — wrap the dial in a custom border image (the mushroom-and-lantern frame it ships with, or your own), with a toggle to hide the plain ring underneath
  • Peeking gnome mascot — a little gnome pops up over the top of the radar now and then, purely for flavor; toggable, positionable, and swappable for your own artwork
  • Off-range edge arrows — anything past the radar's range becomes a rim arrow pointing toward it, so you always get a direction
  • Captured-teammate highlight — grabbed gnomes stand out and pulse, so you know exactly who needs rescuing
  • Elevation markers — optional up/down indicators for anyone on another floor of the house
  • Toggleable layers — Players (on by default), plus optional Grandpa, Cat, Loot, and Exits layers (all off by default)
  • Fully configurable — corner, size, range, opacity, rotation mode, colors, per-layer toggles, plus the frame and mascot
  • Client-side only — no host required, everyone runs it independently
  • Only renders in a run — stays out of your way in menus and loading screens

Usage

Press M in a run to show or hide the radar.
Everything else lives in the config file, generated after the first launch.


Key Settings

Section Setting Default Description
General ToggleKey M Show/hide the radar
General RadiusPixels 96 Radar size in pixels
General WorldRange 40 World distance mapped to the radar's edge
General Corner TopRight Which screen corner it sits in
General RotateWithCamera true Your facing points up (false = north up)
Chrome ShowRing true Draw the built-in ring
Players Enabled true Show teammates
Players HighlightCaptured true Highlight and pulse captured gnomes
Border Enabled true Draw the decorative frame
Gnome Enabled true Show the peeking gnome mascot

Tip: For the cleanest look with the ornate frame, set Chrome/ShowRing = false (and optionally Chrome/Compass = false).


Custom Art

The frame and the gnome are just PNG images, so you can replace them with your own — no asset bundle needed. The mod looks for each image in two places, in order:

  1. A loose file sitting next to the DLL (.../BepInEx/plugins/GnomingSystem/)
  2. An image bundled inside the mod itself

Drop a Border.png or gnome.png next to the DLL and it takes priority. You can also set a different filename with Border/ImageFile or Gnome/ImageFile. Transparent PNGs work best.


Installation

Install with a Gale Mod Manager, or drop the DLL into BepInEx/plugins. The frame and gnome images travel with the mod, so there's nothing extra to copy unless you want to override them with your own art.


Happy Gnoming!
Manual installation instructions
1

Install BepInExPack

BepInExPack is required to run mods in Burglin Gnomes.

Download BepInExPack 5.4.2305 · View mod page

Check out the mod page for detailed installation instructions.

2

Install GnomingSystem

This mod only needs to be installed on the client.

Download GnomingSystem 1.0.2

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Burglin Gnomes game folder.